arcade world series

$9.99

by Nate Bitt, Glass House Graphics (Illustrated by)

Dino Trouble: Two best friends in a town taken over by video games have to outsmart digital dinosaurs in the first book in the Arcade World graphic novel chapter book series.
Life in Normal used to be, well, pretty normal. Kids went to school. Kids did their homework and chores after school. And then kids met up at the local arcade, called Arcade World. Arcade World was the weirdest, coolest place. It had a collection of video games that no one had ever heard of, like Dino Trouble or Hot Dog Time.
And no one held more high scores than Travis Better and Journey West. But one day, the video games in Arcade World came alive.
Now, there’s a whole new normal in town—as Normal becomes a dangerous Arcade World.
Join Travis and Journey as they race dinosaurs to school, survive bottomless pit falls, and battle aliens to level up and solve mysteries like what’s going on, who really owns Arcade World, and whether this video game takeover is a glitch or part of a larger, evil plan.

Zombie Invaders: A zombie game comes to life and threatens Journey’s high score legacy in the second book in the Arcade World graphic novel chapter book series.
Travis and Journey are two best friends who live in a town that’s been taken over by video games. Journey West is a high score legend and an absolute gaming champion. Not only is she unbeatable, but she always sets out to finish what she starts. And it’s all thanks to her handy survival guide, a secret notebook where she keeps all of her game notes and cheat codes.
But when the Zombie Invaders video game comes to life and the notebook gets destroyed, Journey and Travis are really put to the test. Now they are dealing with zombies, an evil hooded shadow, and lots of brains. Can Journey and Travis combine their brains and dead-ication to finish the game? Or will the zombies stand victorious in this grave new world?

Robot Battle: Travis and Journey meet a mysterious new player in this third book in the Arcade World graphic novel chapter book series. Travis and Journey are back with a new friend named Devonte who has also been drawn into the Arcade World mystery…but whose side is he on? And does it matter when there are giant robots crashing through the city?

Earth to Aliens: Travis and Journey have a mission that’s out of this world in the fourth book in the Arcade World graphic novel chapter book series. Travis, Journey, and their new pal, Devonte, embark on a new adventure that takes them off-planet and into distant outer space as a new game, Earth to Aliens, sets up a galactic battle between old friends and new enemies.

Race to the Finish: Travis, Journey, and Devonte face off against each other for the first time in the fifth book in the Arcade World graphic novel chapter book series. When the game Race to the Finish pits players directly against each other, Travis, Journey, and Devonte speed through multiple tracks hoping to place first, second, and third. But what happens when a mystery racer joins the game?

Dragon Flames: Travis, Journey, and Devonte set off on a knightly quest in the sixth book in the Arcade World graphic novel chapter book series. Players in Arcade World hoped Dragon Flames would never come to life. Being a knight and battling dragons may sound fun, but the characters are notoriously treacherous. When it’s time to battle the epic game, will Travis, Journey, and Devonte be able to tell their allies from their enemies?

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by Nate Bitt, Glass House Graphics (Illustrated by)

Dino Trouble: Two best friends in a town taken over by video games have to outsmart digital dinosaurs in the first book in the Arcade World graphic novel chapter book series.
Life in Normal used to be, well, pretty normal. Kids went to school. Kids did their homework and chores after school. And then kids met up at the local arcade, called Arcade World. Arcade World was the weirdest, coolest place. It had a collection of video games that no one had ever heard of, like Dino Trouble or Hot Dog Time.
And no one held more high scores than Travis Better and Journey West. But one day, the video games in Arcade World came alive.
Now, there’s a whole new normal in town—as Normal becomes a dangerous Arcade World.
Join Travis and Journey as they race dinosaurs to school, survive bottomless pit falls, and battle aliens to level up and solve mysteries like what’s going on, who really owns Arcade World, and whether this video game takeover is a glitch or part of a larger, evil plan.

Zombie Invaders: A zombie game comes to life and threatens Journey’s high score legacy in the second book in the Arcade World graphic novel chapter book series.
Travis and Journey are two best friends who live in a town that’s been taken over by video games. Journey West is a high score legend and an absolute gaming champion. Not only is she unbeatable, but she always sets out to finish what she starts. And it’s all thanks to her handy survival guide, a secret notebook where she keeps all of her game notes and cheat codes.
But when the Zombie Invaders video game comes to life and the notebook gets destroyed, Journey and Travis are really put to the test. Now they are dealing with zombies, an evil hooded shadow, and lots of brains. Can Journey and Travis combine their brains and dead-ication to finish the game? Or will the zombies stand victorious in this grave new world?

Robot Battle: Travis and Journey meet a mysterious new player in this third book in the Arcade World graphic novel chapter book series. Travis and Journey are back with a new friend named Devonte who has also been drawn into the Arcade World mystery…but whose side is he on? And does it matter when there are giant robots crashing through the city?

Earth to Aliens: Travis and Journey have a mission that’s out of this world in the fourth book in the Arcade World graphic novel chapter book series. Travis, Journey, and their new pal, Devonte, embark on a new adventure that takes them off-planet and into distant outer space as a new game, Earth to Aliens, sets up a galactic battle between old friends and new enemies.

Race to the Finish: Travis, Journey, and Devonte face off against each other for the first time in the fifth book in the Arcade World graphic novel chapter book series. When the game Race to the Finish pits players directly against each other, Travis, Journey, and Devonte speed through multiple tracks hoping to place first, second, and third. But what happens when a mystery racer joins the game?

Dragon Flames: Travis, Journey, and Devonte set off on a knightly quest in the sixth book in the Arcade World graphic novel chapter book series. Players in Arcade World hoped Dragon Flames would never come to life. Being a knight and battling dragons may sound fun, but the characters are notoriously treacherous. When it’s time to battle the epic game, will Travis, Journey, and Devonte be able to tell their allies from their enemies?

by Nate Bitt, Glass House Graphics (Illustrated by)

Dino Trouble: Two best friends in a town taken over by video games have to outsmart digital dinosaurs in the first book in the Arcade World graphic novel chapter book series.
Life in Normal used to be, well, pretty normal. Kids went to school. Kids did their homework and chores after school. And then kids met up at the local arcade, called Arcade World. Arcade World was the weirdest, coolest place. It had a collection of video games that no one had ever heard of, like Dino Trouble or Hot Dog Time.
And no one held more high scores than Travis Better and Journey West. But one day, the video games in Arcade World came alive.
Now, there’s a whole new normal in town—as Normal becomes a dangerous Arcade World.
Join Travis and Journey as they race dinosaurs to school, survive bottomless pit falls, and battle aliens to level up and solve mysteries like what’s going on, who really owns Arcade World, and whether this video game takeover is a glitch or part of a larger, evil plan.

Zombie Invaders: A zombie game comes to life and threatens Journey’s high score legacy in the second book in the Arcade World graphic novel chapter book series.
Travis and Journey are two best friends who live in a town that’s been taken over by video games. Journey West is a high score legend and an absolute gaming champion. Not only is she unbeatable, but she always sets out to finish what she starts. And it’s all thanks to her handy survival guide, a secret notebook where she keeps all of her game notes and cheat codes.
But when the Zombie Invaders video game comes to life and the notebook gets destroyed, Journey and Travis are really put to the test. Now they are dealing with zombies, an evil hooded shadow, and lots of brains. Can Journey and Travis combine their brains and dead-ication to finish the game? Or will the zombies stand victorious in this grave new world?

Robot Battle: Travis and Journey meet a mysterious new player in this third book in the Arcade World graphic novel chapter book series. Travis and Journey are back with a new friend named Devonte who has also been drawn into the Arcade World mystery…but whose side is he on? And does it matter when there are giant robots crashing through the city?

Earth to Aliens: Travis and Journey have a mission that’s out of this world in the fourth book in the Arcade World graphic novel chapter book series. Travis, Journey, and their new pal, Devonte, embark on a new adventure that takes them off-planet and into distant outer space as a new game, Earth to Aliens, sets up a galactic battle between old friends and new enemies.

Race to the Finish: Travis, Journey, and Devonte face off against each other for the first time in the fifth book in the Arcade World graphic novel chapter book series. When the game Race to the Finish pits players directly against each other, Travis, Journey, and Devonte speed through multiple tracks hoping to place first, second, and third. But what happens when a mystery racer joins the game?

Dragon Flames: Travis, Journey, and Devonte set off on a knightly quest in the sixth book in the Arcade World graphic novel chapter book series. Players in Arcade World hoped Dragon Flames would never come to life. Being a knight and battling dragons may sound fun, but the characters are notoriously treacherous. When it’s time to battle the epic game, will Travis, Journey, and Devonte be able to tell their allies from their enemies?